At GDC 2017 this week we’ve gone hands-on with the latest prototype of StrikerVR’s ‘Arena Infinity’ haptic VR gun. Built (for now) for the out-of-home sector, the peripheral’s powerful haptics adapt from guns to chainsaws to grenade launchers and more.
In virtual reality you can make the tracked object you’re holding look like anything. So a one-size-fits-all haptic kick isn’t going to cut it when immersion is the goal. StrikerVR knows this, and has created their Arena Infinity haptic gun to be able to output an impressive range of haptic effects which feel significantly different depending upon what virtual weapon you’re firing.
I got to try the latest prototype, which is now fully self contained, at GDC 2017 this week and was impressed with the extremely solid feel of the Arena Infinity and the powerful and satisfying kick it provides. In the demo I wore a VR backpack, an Oculus Rift, and wielded the Arena Infinity, all tracked by the new active-marker ‘OptiTrack Active’ system.
Read more at: http://www.roadtovr.com/hands-strikervrs-latest-prototype-haptic-gun-packs-just-virtual-bullets/